![]() If I do need full body, is there a way to tweak it so that this would be semi-functional? I'm not a very techy software-heavy guy, and it was tough enough getting Playspace to work. I can't find anything on the internet confirming this, but it would be really unfortunate if that was the case because I don't want to spend an extra $350 on it. I heard through the grape vine that PlayspaceMover will not function properly with the avatar following your perspective unless you had full body tracking. I was in the middle of a long session, and I tried to use my playspace mover on version 3.1.0 with the HTC Vive, and it wouldnt work. Like seen in the picture (this is a fullbody functional avatar btw). It would follow me on the X and Y axis, but not the Z, like if I went into the air, I would see my avatar stay on the ground. However, it did not function as intended because although I could rapidly alter my perspective, my avatar itself would not follow me. My last option is wiping out my whole pc getting rid of all the files for steam VR so it can reboot its self. I've tried reinstalling Playspace mover, OVR Advanced settings, and 00vrinputemulator multiple times and nothing. My steam VR version is 1.14.16 and I can't get it updating 1.15.2 either. I strictly adhered to this YT tutorial for guidance: And after many frustrating attempts of troubleshooting, I eventually got PlayspaceMover to work within VRChat. I can't seem to get my playspace mover working. So I spent 90 minutes last night installing OpenVR Input Emulator, OpenVR Advanced Settings, and PlayspaceMover for VRChat because why not? I had gotten my HTC Vive recently and I had already played hundreds of hours of VRChat on desktop, so I wanted to take full advantage of the thing. ![]() Official Subreddit - by VRChat Staff (set to private)įeature Requests & Bug Reports Community: Avatar and World requests must go in green pinned posts.įollow Reddit's Content Policy Official Links:.Posts by users exceeding once per day are subject to removal at moderator discretion.Self promotion of content hosted outside of Reddit (YouTube channel, Twitch, Instagram, etc) limited to once per month if active on the subreddit (specifically comments) and once per three months if not.Do not use this subreddit to question moderation of another social platform. VRchat, the VRchat discord, and this subreddit have similar community standards.No VRChat Account Sharing or Ban Evasion Describe the bug So since this 5.No solicitation/commission that's not self post in excess of once per three month.Make sure ‘very slow’ is picked, then ‘start calibration’. With the other controller, open space calibrator, and on the left you pick the HMD itself, and the right the controller pressed against your HMD. No Asset Reverse Engineering, Stealing, Extraction, or "Ripping" Content Put one controller against the front of the HMD, being sure not to cover any tracking cameras.No Disclosure of Personal Information - “Doxxing”, “Personal Information”, “Callout”, “Naming and shaming”.No Impersonation of VRChat Employees or Subreddit Mods.Search for Playspace Mover in the store’s search bar. ![]() (Must be 13 or older to use the VRChat program) Downloading the App: To download the Playspace Mover app, simply follow these steps: Open the Oculus Store on your Oculus Quest 2. Be 18 or older to participate in the subreddit.Nth Rule - Follow the VRChat Community Guidelines - This subreddit is here to support the VRChat app so will respect the rules of the developers. Please read the full Subreddit Rules for more detail ![]() Tho the Calibration isnt as high quality as the original Space Calibrator, tho with CC, it irons itself out. Works pretty good so farLil bit jittery but seems like itll be smoothed out in a future iteration.Works with all my trackers and Knuckles on my Reverb G2. Please check the wiki and our troubleshooting guide.The VRChat Sub stands against extortionate API prices. Continuous Calibration introduced in a Branch of OSC.Please browse the subreddit for common questions & check the wiki.We don't allow political discussion or sub-reddit drama.No impersonation, claiming to have "insider knowledge", or posting intentional misinformation.We don't allow memes, or URL shorteners.Self-promotion is allowed for game developers and YouTube personalities, please read further below.vr-academy, suggestions, opinion, issue, accessory. No buying, selling, begging, giveaways or crowd-funding. Has anyone been using playspace mover the pimax It’s a great tool on the vive however I can’t get it to work on the Pimax currently, has anyone found a way for it to work OpenMR Community Playspace Mover.Low effort posts that are not allowed include shipment notification, arrival and unboxing photos. Posts must be on-topic and relevant to Valve Index. Posts must be about or related to the Valve Index and must not be low effort.Welcome to the community-driven subreddit for VRChat, a virtual universe home to thousands of unique worlds. Discussion and debate is encouraged but name-calling and/or harassment will not be tolerated. VRChat: The setting is virtual, the experience and friendships are real.
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